Hi,
Please can you help me fix this issue,
Here are my tests, on the left is a render from my local machine using 3dsmaxCMD.exe on the right is the render from my render farm, also using 3dsmaxCMD.exe
I run.
C:\Program Files\Autodesk\3ds Max 2025>Y:\dan\test.max --GammaCorrection=1 -GammaValueIN=2.2 -GammaValueOut=2.2
On my local machine the resulting image is exactly the same as if I render locally with 3dsmax, or if I render on our farm with Backburner.
I remote desktop to any node on the farm and run the same command, I get the result on the right which is slightly more contrasted. If it is difficult to see the difference, try downloading the attachments and flicking between the two. This slight contrast appears in all render channels, so it doesn't appear to be only related to lights or materials.
I am switching from Backburner to Deadline, using the 3dsmaxCMD workflow for important reasons. Which is why I need this to work.
My Question: What can be causing the output to be different? Is there a default setting the Vray or Max could be providing on my local machine that needs to be applied to the farm?
Software:
Local machine
3dsmax 2025 27.3.0.30874, Vray 7.00.04, Windows 10
Render node
3dsmax 2025 27.3.0.30874, Vray 7.00.04, Windows 11
Please can you help me fix this issue,
Here are my tests, on the left is a render from my local machine using 3dsmaxCMD.exe on the right is the render from my render farm, also using 3dsmaxCMD.exe
I run.
C:\Program Files\Autodesk\3ds Max 2025>Y:\dan\test.max --GammaCorrection=1 -GammaValueIN=2.2 -GammaValueOut=2.2
On my local machine the resulting image is exactly the same as if I render locally with 3dsmax, or if I render on our farm with Backburner.
I remote desktop to any node on the farm and run the same command, I get the result on the right which is slightly more contrasted. If it is difficult to see the difference, try downloading the attachments and flicking between the two. This slight contrast appears in all render channels, so it doesn't appear to be only related to lights or materials.
I am switching from Backburner to Deadline, using the 3dsmaxCMD workflow for important reasons. Which is why I need this to work.
My Question: What can be causing the output to be different? Is there a default setting the Vray or Max could be providing on my local machine that needs to be applied to the farm?
Software:
Local machine
3dsmax 2025 27.3.0.30874, Vray 7.00.04, Windows 10
Render node
3dsmax 2025 27.3.0.30874, Vray 7.00.04, Windows 11
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