I'm wondering if there's a way to make the backfaces of a non-closed object render as transparent alpha. I'm finding that un-checking the 2-sided button doesn't do it, in fact it is causing the material to render brighter, though maybe that has something to do with being inside a Blend Material? But even if turning off 2-sided did work as expected, I want the backfaces to cut out any geometry behind them.
Thanks.
Thanks.
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