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  • Lens Effects

    Since when do Lens Effects denoise? When I enable the Lens Effects, my image becomes butterly smooth, not in a good way.

    Lens Effects on

    Click image for larger version  Name:	2025-03-28_18-01-43.png Views:	0 Size:	755.2 KB ID:	1229798

    Lens Effects Off.

    Click image for larger version  Name:	2025-03-28_18-01-19.png Views:	0 Size:	1.49 MB ID:	1229799
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
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    • ​Windows 11 Pro

  • #2
    Do you have a denoiser on as well? If so, is its multiplier less than 1? I've had issues in the past where enabling the lens effects forced the denoiser to full multiplier regardless of its actual value. I thought this was fixed though as I haven't had this problem for a while.

    www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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    • #3
      Originally posted by dlparisi View Post
      Do you have a denoiser on as well? If so, is its multiplier less than 1? I've had issues in the past where enabling the lens effects forced the denoiser to full multiplier regardless of its actual value. I thought this was fixed though as I haven't had this problem for a while.
      I do, but only at .2. When Lens Effects hits, it is like having the Desoiser at 100%—the denoiser can be on or off; it doesn't matter, but I have a Denoiser in the stack. I am using the NVIDIA solution, so I'll try changing that.
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090 X2
      • ​Windows 11 Pro

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      • #4
        Yeah., that's the problem I encountered as well. I THINK I may have worked around it by checking/unchecking some options on the lens effect settings: interactive, create lens effect channel, or something (I can't really remember). I'm using Intel denoiser btw.
        www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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        • #5
          Yes I have this issue as well. I think it's a bug. Lens effects seem to force the opacity of the denoiser to 1.0.
          James Burrell www.objektiv-j.com
          Visit my Patreon patreon.com/JamesBurrell

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          • #6
            I managed to reproduce the issue. It seems Lens Effects' "create effectsResult channel" overrides the Denoiser layer's opacity. Logged as internal tracker id: VFB-158.
            Aleksandar Hadzhiev | chaos.com
            Chaos Support Representative | contact us

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            • #7
              Well that explains why I never use Denoiser, I always get the shitty result and create effectsResults channel is always on. I just though the denoiser was horribly bad but turns out it's a bug :facepalm:.
              A.

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              • #8
                Originally posted by Vizioen View Post
                Well that explains why I never use Denoiser, I always get the shitty result and create effectsResults channel is always on. I just though the denoiser was horribly bad but turns out it's a bug :facepalm:.
                I don't think there's a point to checking the "Create effectsResult channel" if you have the denoiser enabled anyways. Once the denoiser is enabled, an effectsResult channel is automatically generated and is always at 100% (as far as I can tell), only the RGB Color channel reflects the Denoiser opacity. Once "Enable Lens Effect" is checked, the lens effect is added onto the effectsResult channel, regardless of whether the "Create effectsResult channel" option is checked or not. All that seems to be affected by it is the influence on the RGB Color channel (which is where the error shows up). Maybe this would affect something if it's saved to a multichannel exr?
                Last edited by dlparisi; 03-04-2025, 08:47 AM.
                www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

                Comment


                • #9
                  Originally posted by dlparisi View Post
                  I don't think there's a point to checking the "Create effectsResult channel" if you have the denoiser enabled anyways. Once the denoiser is enabled, an effectsResult channel is automatically generated and is always at 100% (as far as I can tell), only the RGB Color channel reflects the Denoiser opacity. Once "Enable Lens Effect" is checked, the lens effect is added onto the effectsResult channel, regardless of whether the "Create effectsResult channel" option is checked or not. All that seems to be affected by it is the influence on the RGB Color channel (which is where the error shows up). Maybe this would affect something if it's saved to a multichannel exr?
                  This proves that it's way more complicated than it needs to be...
                  James Burrell www.objektiv-j.com
                  Visit my Patreon patreon.com/JamesBurrell

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