im testing some models downloaded from Kitbash, using their Cargo app to import directly to Max. on their help page it states vray is supported, but "you may need to use your renderer's conversion tools to get full compatibility"
the model imports as a single mesh with a big multisub material on it (56 materials on this one small model) . the materials within that are of the "standard surface" type.. something ive barely even heard of before.
needless to say the vray scene converter does not appear to convert them, and without conversion the model renders black. so thats very annoying. any tips?
the model imports as a single mesh with a big multisub material on it (56 materials on this one small model) . the materials within that are of the "standard surface" type.. something ive barely even heard of before.
needless to say the vray scene converter does not appear to convert them, and without conversion the model renders black. so thats very annoying. any tips?
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