Hi, I'm on VRay 7, my scene only contains a few vrmeshes and simple camera move, one simple object rotation. No texture or complicated shaders at all. With the compiling and then clearing geometries every single frame, the render is pretty painful.
My scene is about a factory setup. So there are lots of objects. I combined all the small parts with the same material into one mesh, then combined every few thousand parts into one vrmesh.
Is this too much for vray to handle? What's the regular workflow in this case? Could you point me to a direction please? (I also can't use vantage, it crashes almost every time.) Thanks a ton!
My scene is about a factory setup. So there are lots of objects. I combined all the small parts with the same material into one mesh, then combined every few thousand parts into one vrmesh.
Is this too much for vray to handle? What's the regular workflow in this case? Could you point me to a direction please? (I also can't use vantage, it crashes almost every time.) Thanks a ton!
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