hi. looking to do a heathaze on a road. ive seen this post:
https://forums.chaos.com/forum/v-ray...at-haze-effect
and a couple of others, but im wondering if it is possible using only the volumegrid and 3dsmax, rather than simulating in phoenix.
it seems that using some combination of gradient ramp and noise to drive the volumegrid in texture mode might be doable and would (i hope) be easier to fine tune.
however ive not managed to get my head round how to do it. any pointers most appreciated.
https://forums.chaos.com/forum/v-ray...at-haze-effect
and a couple of others, but im wondering if it is possible using only the volumegrid and 3dsmax, rather than simulating in phoenix.
it seems that using some combination of gradient ramp and noise to drive the volumegrid in texture mode might be doable and would (i hope) be easier to fine tune.
however ive not managed to get my head round how to do it. any pointers most appreciated.
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