I've got a nice tyflow rain setup, with splashes etc. but it's missing ripples in puddles. I've looked around but, as is usual these days, there is a lovely simple (realtime!) solution in blender:
https://youtu.be/wpFun04Cpv8?si=vo6LaTQcgpBYjeru
if you can get past the infuriating AI voice.
and absolutely nothing for max beyond ancient forum posts about long dead plugins with fake effects (not triggered by impacts etc)
seems like vray distancetex might be a starting point but beyond mapped gradient ramps (almost impossible to animate) It won't do animated ripples, especially ones that reflect nicely from surrounding geometry as per the blender tool.
someone care to surprise me with an elegant solution? even bump mapping would probably be fine.
https://youtu.be/wpFun04Cpv8?si=vo6LaTQcgpBYjeru
if you can get past the infuriating AI voice.
and absolutely nothing for max beyond ancient forum posts about long dead plugins with fake effects (not triggered by impacts etc)
seems like vray distancetex might be a starting point but beyond mapped gradient ramps (almost impossible to animate) It won't do animated ripples, especially ones that reflect nicely from surrounding geometry as per the blender tool.
someone care to surprise me with an elegant solution? even bump mapping would probably be fine.
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