hi, im trying to use object replacer script to replace a carpark full of cars with vray proxy versions. however, when i convert one of the cars to a proxy and tick the "automatically create proxy" button, the car is replaced, but the axis moves to the origin. this means when i replace the cars with the proxies, they are all miles from their original positions.
can anyone tell me why the proxy script moves the axis to the origin when it replaces? is this a bug?
anyone think of a fix?
(just for your information there are 6 different types of car, in 5 diffrent colours each and approx 220 instances.) i hope to create 5 proxies, vary the mso materials and replace the instances.
we spent all day writing a script that takes the grouped cars, collapses them to single editable meshes with mso materials and keeps the name and axes from the groups, but are now stuck at the last hurdle.
im starting to consider just replacing all the cars by hand!
thanks all.
can anyone tell me why the proxy script moves the axis to the origin when it replaces? is this a bug?
anyone think of a fix?
(just for your information there are 6 different types of car, in 5 diffrent colours each and approx 220 instances.) i hope to create 5 proxies, vary the mso materials and replace the instances.
we spent all day writing a script that takes the grouped cars, collapses them to single editable meshes with mso materials and keeps the name and axes from the groups, but are now stuck at the last hurdle.
im starting to consider just replacing all the cars by hand!
thanks all.
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