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could need new sun/sky system for upcoming project

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  • #16
    Gijs, it looks like gmail does not accept all attachments...

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #17
      Gmail doesn't like the *.exe files... Security Precautions...

      Best Regards,
      nikki Candelero
      .:: FREE Your MINDs, LIVE Your IDEAS ::.

      Comment


      • #18
        Vlado, is there "super user" here that you only answer or send this new version to only them?

        I have send you 2 mails, 1 PM and still no reply!

        So if you wont send me this prerelease just say it.

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        • #19
          wouldn't it be easier just to put this version in download section? Suddenly everyone wants to have it
          Luke Szeflinski
          :: www.lukx.com cgi

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          • #20
            Originally posted by lukx
            wouldn't it be easier just to put this version in download section? Suddenly everyone wants to have it
            Nope. It's only for testing purposes.

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment


            • #21
              @vlado : we recently recieved the new build for testing (.1 but i cant seem to get the sun/sky to work. The colors it creates in the environment map are pretty crazy. (extremly bright yellow/blue/pink colors) like this :


              turbidity of 3 generates pure white output. it stays white down to approx 0.7.
              Below it generates Black background and a small white spot where the sun is.

              Other Turbidities generate the following output:

              tubidity of 35 :





              tubidity of 45 :





              tubidity of 55 :




              tubidity of 75 :




              tubidity of 85 :




              tubidity of 95 :



              Any ideas ?

              Greetings,
              Thorsten

              P.S. This was tested on R8, might this be a prob ?

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              • #22
                Set either the sun miltiplier to a low value (0.001) or the dark/bright multipliers in the Color mapping rollout. The sun is very very bright.

                Best regards,
                Vlado
                I only act like I know everything, Rogers.

                Comment


                • #23
                  The color-mapping does the Trick thank you. But in the sun rollout i dont have a multiplier. Is that in a later build maybe ? (we got .18 here)

                  Thorsten

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                  • #24
                    I have .18 too, in the VraySun rollout there is turbidity, intensity multiplier and size multiplier. I am currently running some tests and it seems low multipliers (like 0.001) are giving a workable output.
                    You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

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                    • #25
                      odd..i only see a turbidity spinner

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                      • #26
                        There are a couple of versions floating around...

                        Best regards,
                        Vlado
                        I only act like I know everything, Rogers.

                        Comment

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