Hi,
We're having issues with a particular machine in our render farm, which produces brighter glass than the other 15 machines. All of them are set up the same, with identically mapped drives, max7 and 1.47.03. The IR map for the sequence was rendered every 10 frames using incremental add, and the glass in question is a vray material (see settings below). The frame with brighter glass is posted below, along with one of the normal frames for comparison. I realise it's a very subtle difference, but when we run through the entire sequence, it produces a noticeable flicker. I've circled the most obvious area, but the first floor balustrades use the same material, and also appear brighter. It's like it picks up more specular on that particular machine or something. Any ideas?





Thanks.
We're having issues with a particular machine in our render farm, which produces brighter glass than the other 15 machines. All of them are set up the same, with identically mapped drives, max7 and 1.47.03. The IR map for the sequence was rendered every 10 frames using incremental add, and the glass in question is a vray material (see settings below). The frame with brighter glass is posted below, along with one of the normal frames for comparison. I realise it's a very subtle difference, but when we run through the entire sequence, it produces a noticeable flicker. I've circled the most obvious area, but the first floor balustrades use the same material, and also appear brighter. It's like it picks up more specular on that particular machine or something. Any ideas?





Thanks.
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