I'm needing to generate a complete irradiance map for a scene we're working on. None of the camera shots have been decided on yet, so rendering out every Nth frame won't really work (like in an architectural walkthru). Normally for simpler scenes I'd just render out a series of camera angles, (with multiframe incremental) enough to where I've covered the scene. This is a rather large scene and using that method is going to be pretty time consuming... Is there any way that I can generate an irradiance map for the entire scene, with a preset amount of detail? If not, any ideas of a workaround?
I hope this was a clear explaination.
I hope this was a clear explaination.
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