Hi folks,
We are working on a commercial that incorporates CG characters into live action. I shot a bunch of light probe images and made HDRI's out of them. I've found a bunch of tutorials on the web about using HDRI with Vray. So far all I've managed to get is really splotchy results. Does anyone know what causes this? It looks like an issue with inaccurate sampling but setting the Irradience map to higher levels actually has a more pronounced effect.
Here's an example:

Thanks for any help you can give me,
-=GB=-
We are working on a commercial that incorporates CG characters into live action. I shot a bunch of light probe images and made HDRI's out of them. I've found a bunch of tutorials on the web about using HDRI with Vray. So far all I've managed to get is really splotchy results. Does anyone know what causes this? It looks like an issue with inaccurate sampling but setting the Irradience map to higher levels actually has a more pronounced effect.
Here's an example:

Thanks for any help you can give me,
-=GB=-
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