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g-buffer channels and DR

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  • g-buffer channels and DR

    I saw this in the helpfile:

    Currently the only G-Buffer channels available in DR mode are RGB and Alpha. This restriction will be removed in a later release.

    Is this planned for 1.5?
    You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

  • #2
    Yep, render elements are rendering fine in newer builds in DR mode.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      great, thanks
      You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

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      • #4
        We are often Using Stripe rendering with the backburner.

        Does the newer build now allow to render renderpasses also with stripes ?

        this was a restriction in earlier builds.


        Tom

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