I have a large scene that we're about to start rendering. The scene is static with one animated character, and we're planning on rendering the bg and the character in separate passes and then compositing in post so we can use saved irr maps.
When I build the irr maps I'm going to be rendering the scene from multiple angles using add to current map. But what about LC? It has a fly-through mode, but that works off the current timeline. If I change my timeline to 1 frame and render out 20 frames, will it combine the lc map for all of these? And can I do this at the same time as my irr maps, or does lc have to be primary and secondary when making lc maps?
When I build the irr maps I'm going to be rendering the scene from multiple angles using add to current map. But what about LC? It has a fly-through mode, but that works off the current timeline. If I change my timeline to 1 frame and render out 20 frames, will it combine the lc map for all of these? And can I do this at the same time as my irr maps, or does lc have to be primary and secondary when making lc maps?
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