Announcement

Collapse
No announcement yet.

Another irradiance map question

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Another irradiance map question

    I'm probably missing something simple, but how do I load an already saved irradiance map into memory so that I can add to it via incremental add to map? Or do I have to save out multiple maps and join them later with the imap viewer?
    Austin Watts
    Render Media

    Blurring more than 20,000 cars since May, 2001.

  • #2
    The one way I know is to select "From File", click render and cancel right away. Then the Irradiance rollout will register the file and inform its size in the Mode section of Irr rollout. From there on it is in memory and it can be added to.

    Ismael

    Comment


    • #3
      Im pretty sure that is also the only way.
      There should be a button to do that.

      Comment


      • #4
        choose render from file, check the global box for "do not render final image", then hit render... will load it into memory and stop

        Comment


        • #5
          That last way is even better as I have on occasion stopped too soon manually.

          Comment


          • #6
            open the maxscript listener and type:
            Code:
            renderers.current.loadIrradianceMap "myMap.vrmap"
            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment


            • #7
              oh nice.. now we can add to a saved map in net render too wish i knew this a few weeks ago heh.
              Dave Buchhofer. // Vsaiwrk

              Comment


              • #8
                Sweetness! Thanks for the help guys.
                Austin Watts
                Render Media

                Blurring more than 20,000 cars since May, 2001.

                Comment


                • #9
                  handy bit of code Vlado.

                  Any chance you could chuck it on a button and stick it in the IRmap rollout

                  Comment


                  • #10
                    for a silly simplified button (ie: no error checking whatsoever), just drag this onto a toolbar...

                    Code:
                    irmap = GetOpenFileName caption:"Select the irmap you want to load into memory"
                    if (irmap != undefined) do renderers.current.loadIrradianceMap irmap
                    Dave Buchhofer. // Vsaiwrk

                    Comment


                    • #11
                      oooh Ta

                      Comment

                      Working...
                      X