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Purchasing Onyx - should I worry about intergration ?

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  • Purchasing Onyx - should I worry about intergration ?

    I am about to Purhase Onyx Gardern SuperBundle Max - if anybody out there has used it, what do you think and should I be worried about intergration with Vray ?
    I know there have been a few posts here and there about it, just wanted to double check before I give the go ahead.

    Thanks as always.

  • #2
    Hey,

    I've had no trouble with it. In fact I am very happy with Onyx Garden Superbundle as it is just awesome in combination with Vray proxies. The only down side to Onyx is poly count, however, that is mitigated with proxies so no worries!
    rpc212
    - - - - - - - - - - - - - -

    "DR or Die!"

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    • #3
      we got the bundle but only use the trees that come standard with treepro...havnt had a need for the ability to make custom trees yet...

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      • #4
        Quick question, will the proxies work over backburner? We're considering Onyx as well, and we need our models to be revision capable without too much workaround.
        Ben Steinert
        pb2ae.com

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        • #5
          @Adam: In my experience there is no problems between Onyx Treestorm and Vray.

          @beestee: Proxies work fine with backburner as long as the proxies are pathed properly so they can be seen by all the render slaves. But in relation to Onyx its actually irrelevant because you have to collapse your tree to a mesh object prior to creating your .vrmesh file. This means that your proxies, and subsequently your render slaves, would have no need to see the Onyx plugin.

          But of course, I guess the next question would be do Onyx trees (without proxies) work in Vray with backburner. In my experience yes, as long as all the render slaves have the Treestorm.dlo copied into their Max plugins folder.
          "Why can't I build a dirigible with my mind?"

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          • #6
            Vray proxy and animation

            Thanks for all the replies. I have the software in, installed and it seems to be working fine. I have a quick question related to this subject - I have never used Vray Proxies before, would they kill any animation I might have created using wind in Oynx ? if it is collapsing things to a mesh it seems like it would.

            Thanks as always for your help.

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            • #7
              yep, treestorm/onyx animation would be lost in that case
              afaik vrmesh doesnt (yet?) support animated meshes

              would be a nice thing tho' (saving the animated mesh to disk and loading it at rendertime - sortof trading diskspace for memory)

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              • #8
                It could work like Real Flow

                That is sort of the way realflow works. I think it is called a dynamic mesh - I know that max doesn't support motion blur for it - but that would be great. You could render out our tree with some animation and then Vrproxy the hell out of it all over you're scene. Of course you would have to do a couple of different versions for variation, but I can visualize how stunning the results would be. - I think I'll send this to the wish list.

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