Hi,
We are working on a drive-though animation that has a lot of moving people. All our people are fully 3D with animated footsteps for the paths. As they are all really high-poly we would like to find a way to somehow 'bake-in' the biped animation so they could be proxied out.
Currently, just opening the file with just the animations puts a computer with 3gb of ram at full memory usage.
We are already compositing, but putting the animations into the same file as the rest of the scene (all vray meshes) to use the matte settings crashes the system because of ram usage.
If anyone knows how to proxy these guys out or to collapse or bake-in the animation, or any other ideas, please let me know. We need to start rendering soon and can't get all these to render.
Thanks very much in advance,
Matt
We are working on a drive-though animation that has a lot of moving people. All our people are fully 3D with animated footsteps for the paths. As they are all really high-poly we would like to find a way to somehow 'bake-in' the biped animation so they could be proxied out.
Currently, just opening the file with just the animations puts a computer with 3gb of ram at full memory usage.
We are already compositing, but putting the animations into the same file as the rest of the scene (all vray meshes) to use the matte settings crashes the system because of ram usage.
If anyone knows how to proxy these guys out or to collapse or bake-in the animation, or any other ideas, please let me know. We need to start rendering soon and can't get all these to render.
Thanks very much in advance,
Matt
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