Hi all,
I'm trying to render a VERY large animation. Currently we are at somewhere between 50-100 Million polys. Yes that's Million with an M. The reason I don't know an exact count is that everything in the scene is proxied out. Our clients are picky and like to change things....A LOT! So we are doing several passes to aid in making changes without having to re-render everything.
To aid in my question, here is the scene setup:
Exterior community drive-through.
Pass 1: Buildings and terrain. Everything else hidden.
Pass 2: Landscaping only. Buildings and terrain set to matte.
Pass 3: Props and accessories. (benches, lights, tables, etc) Buildings, terrain and landscaping set to matte.
Pass 4: Animation-moving objects. Everything else set to matte.
Passes 1-3 are rendered with a precalc'd LC+IM.
Pass 4 is processed every frame (duh!)
Pass 1 and 2 precalc'd and rendered without a hitch. Now I'm trying to pre-calc pass 3 and it is failing miserably. I can't even calc the LC because the system runs out of ram - even on 200 subdiv's, single frame. I can't even think about fly-through yet. My system has 4gb of ram. I've tried every memory setting, rendering through backburner, all the usual tricks etc. No dice.
I was under the assumption that with vray mesh, any size scene was possible to render and, like I stated earlier, EVERYTHING in the scene has been converted to vraymesh.
Please, if anyone has ANY ideas on how I might be able to get this animation rendered, PLEASE, don't hesitate to suggest it. Also, if more info is needed, please ask.
Deadline is approaching and I'm freaking out and about to have an anxiety attack....
Thanks so much in advance,
Matt
I'm trying to render a VERY large animation. Currently we are at somewhere between 50-100 Million polys. Yes that's Million with an M. The reason I don't know an exact count is that everything in the scene is proxied out. Our clients are picky and like to change things....A LOT! So we are doing several passes to aid in making changes without having to re-render everything.
To aid in my question, here is the scene setup:
Exterior community drive-through.
Pass 1: Buildings and terrain. Everything else hidden.
Pass 2: Landscaping only. Buildings and terrain set to matte.
Pass 3: Props and accessories. (benches, lights, tables, etc) Buildings, terrain and landscaping set to matte.
Pass 4: Animation-moving objects. Everything else set to matte.
Passes 1-3 are rendered with a precalc'd LC+IM.
Pass 4 is processed every frame (duh!)
Pass 1 and 2 precalc'd and rendered without a hitch. Now I'm trying to pre-calc pass 3 and it is failing miserably. I can't even calc the LC because the system runs out of ram - even on 200 subdiv's, single frame. I can't even think about fly-through yet. My system has 4gb of ram. I've tried every memory setting, rendering through backburner, all the usual tricks etc. No dice.
I was under the assumption that with vray mesh, any size scene was possible to render and, like I stated earlier, EVERYTHING in the scene has been converted to vraymesh.
Please, if anyone has ANY ideas on how I might be able to get this animation rendered, PLEASE, don't hesitate to suggest it. Also, if more info is needed, please ask.
Deadline is approaching and I'm freaking out and about to have an anxiety attack....
Thanks so much in advance,
Matt
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