Okay guys, this might be an easy answer, I did a search but didn't come across my problem. I have an object with a pure white VRayLightMtl applied to it; if I render using QMC there's plenty of glow on a nearby surface, enough to want to turn down the amount. If I switch to IRMap no Light is being cast by the material. What would cause this?
... Actually looking at the image a bit more, it almost seems that the QMC glow is actually just noise from the sampler... hmmm Does this sound familiar to anyone?
... Actually looking at the image a bit more, it almost seems that the QMC glow is actually just noise from the sampler... hmmm Does this sound familiar to anyone?
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