I'm new to VRay so please forgive the basic question. I have made an animation that uses GI. The GI on the buildings could be seen to filcker as the camera moved past the buildings. I used the Irradiance map preset of "very low" for the animation to cut the animation time and set it for a single prepass. This got images to render at 110 seconds per frame. Total animation takes 24 hours. I could do test after test to see what settings would get rid of the flicker and give me fast times but before i do that i thought i would ask more experienced users for some insight as to how to best achieve this.
I'm using Irradience map primary and photon map secondary.
Thanks,
mh
I'm using Irradience map primary and photon map secondary.
Thanks,
mh
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