I've noticed many times that when our renderfarm is rendering irradiance maps, the cpus are running between 50-70%. And it seems like this more than doubles the frame times. Shouldn't they be at 100%? Any ideas how to fix this?
Also, sometimes when the farm is rendering the actual raytraced frames, I see the cpus not going to the full 100%. Usually deleting the max.ini file solves this problem and then it renders at 100% again. But then soon after it slows back down, and you have to keep repeating this. Any thoughts?
John Pruden
Digital-X
Also, sometimes when the farm is rendering the actual raytraced frames, I see the cpus not going to the full 100%. Usually deleting the max.ini file solves this problem and then it renders at 100% again. But then soon after it slows back down, and you have to keep repeating this. Any thoughts?
John Pruden
Digital-X
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