I am sure this has been covered before, but I can't seem to find it. I am doing a rendering with not animated parts. I was going to save an IRMAP using the every 10th frame method - i.e. don't render each frame. I wanted to use lightcache for the secondary bounce. Do I turn off the light cache when I am calculating the primary bounce to save my IRMAP. Can I calculate the light cache in a similar way ?
Thanks in advance for you help.
Thanks in advance for you help.
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