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quick and dirty animation

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  • quick and dirty animation

    i am doing some simple animations of a fairly simple model (small house with a decent amount of textures). the client seems happy with the basic preview animations from MAX.

    The scene is setup with Vray, but i wanted to see if anyone had suggestions for a very quick and dirty way to generate rendered anims. lighting could be extremely simple - but it is important to see the texture maps.

    this work is being done pro-bono, and i have very little time in my schedule. but, i wanted to see if there was a solution out there to get some better quality but keep effort and rendering times really low.

  • #2
    http://www.spot3d.com/vray/help/VRay...ials_imap2.htm

    That should get you some pretty good rendertimes

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