I was wondering if I wanted to use the Backburner to split my Large Vray renders up, which GI methods or combinations would allow me to do this without the precalculation that Irradiance maps require? (In which case I would use Distributed Rendering)
Would QMC/QMC be a possible scenario?
Thanks, Dave
Would QMC/QMC be a possible scenario?
Thanks, Dave
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