Hello, I've a scene with only VRayLightMtl illuminating objects (neon cylinders),
and Light Cache seem to be not able to manage this kind of material (totally black...).
Instead, using Irr Map & Quasi-Monte Carlo the image is right.
The problem is that I need to use LC, because of a lot of glossy reflections...
Does somebody have any suggestions?
Thank-you a lot!
and Light Cache seem to be not able to manage this kind of material (totally black...).
Instead, using Irr Map & Quasi-Monte Carlo the image is right.
The problem is that I need to use LC, because of a lot of glossy reflections...
Does somebody have any suggestions?
Thank-you a lot!
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