Hi
I have noticed is that ordinary railings which are copied extensively throughout a model, cause its navigation and saving/opening to slow down massively. Also, when trying to render a view with these railings, it rockets the ram usage to crashing. When the railings are turned off - its fine.
These are very basic primitives of 12 faces each and copied 5500 times so, nothing exceptional, with a total of approx 70,000 faces. Even when proxied and with a basic vray shader on them.
Has anyone discovered this type of problem before - its driving me insane, I can't render this scene?
N
I have noticed is that ordinary railings which are copied extensively throughout a model, cause its navigation and saving/opening to slow down massively. Also, when trying to render a view with these railings, it rockets the ram usage to crashing. When the railings are turned off - its fine.
These are very basic primitives of 12 faces each and copied 5500 times so, nothing exceptional, with a total of approx 70,000 faces. Even when proxied and with a basic vray shader on them.
Has anyone discovered this type of problem before - its driving me insane, I can't render this scene?
N
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