http://www.cgvisions.com/temp/looks_better.jpg
http://www.cgvisions.com/temp/looks_better2.jpg
DaForce, You DaMan! I added the glass objects back to the GI solution and checked Refractive Caustics in the GI roll-out and it seems to have resolved the issue. The correct amount of light penetrates the surrounding area around the glass shelf now. Render times seem higher then they should, but perhaps that's because I have fresnel refelctions on. I feel better now - Thanks again . Do you have any other Glass related tips to share with me?
Thanks - Dave
http://www.cgvisions.com/temp/looks_better2.jpg
DaForce, You DaMan! I added the glass objects back to the GI solution and checked Refractive Caustics in the GI roll-out and it seems to have resolved the issue. The correct amount of light penetrates the surrounding area around the glass shelf now. Render times seem higher then they should, but perhaps that's because I have fresnel refelctions on. I feel better now - Thanks again . Do you have any other Glass related tips to share with me?
Thanks - Dave
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