We are producing another animation and there are some large panels of toned render. I want to put a bit of 'texture' on there - like a stipple finish. I wondered if the speckle map in the bump channel will work well as I will not need to do any UVW mapping when I use this. Still images look OK, but I am worried about 'dancing noise' when the thing is animated. Hopefully I'll get chance to do a test run, but time is tight!
I'll be using mainly LC/Irmap (secondary/primary) with QMC 1,4 for aa.
I'll be using mainly LC/Irmap (secondary/primary) with QMC 1,4 for aa.
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