would it, or would it not be a good idea to use this option when rendering animations with heavy use of glossy reflections?
I have noticed a decrease in render time when using the lightcache for glossy rays option (on single frames of an animation), but it also seems to change the reflections just a bit. I haven't had time to do extensive tests on an animation yet, is there common knowledge about this option? Will it work fine on a render farm?
I have noticed a decrease in render time when using the lightcache for glossy rays option (on single frames of an animation), but it also seems to change the reflections just a bit. I haven't had time to do extensive tests on an animation yet, is there common knowledge about this option? Will it work fine on a render farm?
Comment