ive noticed that once you start getting a lot of instanced proxies in a scene (forest for example), even though they are essentially placeholders, the selection tool slows down to near unusability.
i have maybe 2-3000 proxies in the scene, based on 4 instances.
if i try to select anything in the scene, i have to wait about 5 minutes for the selection to be made...even if im just clicking on a single object. its infuriating... anyone got a clue why this is?
id imagine that there wouldnt be much more to process than if it was a scene with 2-3000 dummy objects in, and i dont get ANY delays if i try that.
any ideas? is it a bug?
i have maybe 2-3000 proxies in the scene, based on 4 instances.
if i try to select anything in the scene, i have to wait about 5 minutes for the selection to be made...even if im just clicking on a single object. its infuriating... anyone got a clue why this is?
id imagine that there wouldnt be much more to process than if it was a scene with 2-3000 dummy objects in, and i dont get ANY delays if i try that.
any ideas? is it a bug?
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