Announcement

Collapse
No announcement yet.

glass and color

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • glass and color

    I am trying to give the glass some color, but the green tint that I am trying to achieve is not comming out consistatly. any suggestions?

    If I put a refract colr like green in the box the green only comes out when there is somethign directly behind the window like a window shade. When there\'s nothing directly behind the window the glass still looks without a tint.

    http://static.flickr.com/63/209399919_763d1f4425_o.jpg
    res3d

  • #2
    have you tried using a green fog color? the fog color is usefull for adjusting a refractive objects light absorption and color.

    V Miller

    Comment


    • #3
      glass and color

      I did and it gave me the same or similar reuslts. I'm still not able to get color in the areas of the curtainwall where the room is visible beyond.
      res3d

      Comment


      • #4
        glass and color

        http://static.flickr.com/90/209460559_1e844b1a57_o.jpg

        here's the same image again. Here I put a greenfog color and a green color in the refract and here's what I got.

        I'm rendering a version now with the refract to white and only a green color in the fog and the same thing is happening.
        res3d

        Comment


        • #5
          Can you share your glass mat.
          Natty
          http://www.rendertime.co.uk

          Comment


          • #6
            glass and color

            I'll need to figure out how to do that. Let me get a hold of my it guy and I'll send you the file.
            res3d

            Comment


            • #7
              Just looks like you have 2 different glass materials going on there.. or the thickness of the glass varies alot on the front glass.

              Comment


              • #8
                glass and color

                that is what heppend. I did not realize it, but yup thats the case. sorry for the diversoin.
                res3d

                Comment


                • #9


                  hehe thought so

                  Atleast you fixed it

                  Comment

                  Working...
                  X