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that's a toughy. It depends on your scene really. I don't know what the parameters are like with new new builds, I just used the dirtmap compiled from the sdk.
I usually just start with a radius of 35, and then adjust from there. I frequently use the dirtmap to supply alot of GI like shading, as opposed to just trying for the minor details. Since its added in post, there's alot you can do with it.
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