Amazingly, without colour-mapping, and the light multipler up to 1.0, the rendertime for that small square region rockets up to 12:26 minutes! And, that's with reflection subdivs at 1,
rQmc min max = 1/100
use Qmc sampler threshold = on
rQMC Adaptive = 1.0
Noise threshold = 0.01
min samples = 2
Global subdivs mult = 1.0
path sampler = default
I'm using Irr/Qmc GI, with QMC gi subdivs=8 bounces=3
IR map on the low preset.
Here's how the two versions look.
rQmc min max = 1/100
use Qmc sampler threshold = on
rQMC Adaptive = 1.0
Noise threshold = 0.01
min samples = 2
Global subdivs mult = 1.0
path sampler = default
I'm using Irr/Qmc GI, with QMC gi subdivs=8 bounces=3
IR map on the low preset.
Here's how the two versions look.
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