I'm exploring the new render elements functions of v1.5 
Its looking really exciting with the ability to render using vRayMtlSelect. I'm just not sure of the best way to use this facility in my workflow. I tried rendering this out as a TGA with alpha, but the tga didn't have any alpha data. Do I need to manually key the VRayMtlSelect channel in post using a VRayMtlMaterialID as the matt?

Its looking really exciting with the ability to render using vRayMtlSelect. I'm just not sure of the best way to use this facility in my workflow. I tried rendering this out as a TGA with alpha, but the tga didn't have any alpha data. Do I need to manually key the VRayMtlSelect channel in post using a VRayMtlMaterialID as the matt?
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