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  • Raw Light g-buffer question

    This is a question from Pete in our office. He is too lazy to set up his own account so I said I would post it for him.

    I'm trying to get the raw_light channel out of vray, which I can get but it seems not to be including my direct light. I killed my vray fill light, then it rendered my direct light. I turned the vray fill light back on and it just rendered the fill light. I tryed this on mutilple scenes still the same result. Does the raw light channel have problems with direct lights (using vray shadow)? I even replaced the direct light with a vray light and still only rendered the fill? Anybody have this problem or know of a solution or know of any bugs with the raw light channel I should be watching out for?
    Thanks(pete)
    Tim Nelson
    timnelson3d.com

  • #2
    It seems to work fine here, so there may be something specific to your scene. If you wish you can send (a part of) it to vlado@chaosgroup.com so that I can see what is the problem.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      We are still on 1.47 btw. Does that make a difference?
      Tim Nelson
      timnelson3d.com

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