ive been really happy with the reliability of the new DR in 1.5 & i use it a lot. Until now ! it does not seem to support the vray displacement modifier - only the host computer will render with displacement & all the others render without it. another problem, less problematic issue i have is that sometimes it will not recognise standard lights or photometric lights unless you restart the spawners.
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displacement is supported, are you sourcing your texture from correct path?
dr does have issues with photometrics.Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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Yup - one machine was not updated, so seems to be OK now. I've never tried proxies. Photometrics seems to be ok (touch wood) so long as you are prepared to restart your spawners. However, i have also had Standard max spotlights that work ok in the Client, but did not work on the Server.
BTW, I have a concrete block wall that I am using and im getting black lines appearing on the corner (its a right angle corner) when I use displacement. I have tried varying a few of the parameters but to no avail -any ideas ? There are two vertical lines because I added a 10mm chamfer to the corner to try & solve the problem.....Win10.Ryzen1950X. 80GbRam. RTX3080.RTX2070.Sketchup 22.0.354.VRaySketchUp.6001. - NvidiaStudioDriver 527.37
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it seems your displacement negative scale is pushing it inward too much.Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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or the keep continuity optiond in the displacement rollout is disabled...
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Originally posted by Morbid Angelit seems your displacement negative scale is pushing it inward too much.Win10.Ryzen1950X. 80GbRam. RTX3080.RTX2070.Sketchup 22.0.354.VRaySketchUp.6001. - NvidiaStudioDriver 527.37
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Anyone know if there is a way when you do a DR to make the client machine NOT participate in the render (so you can continue working while the Servers do all the work) ?Win10.Ryzen1950X. 80GbRam. RTX3080.RTX2070.Sketchup 22.0.354.VRaySketchUp.6001. - NvidiaStudioDriver 527.37
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problem is that I need several machines working on the same image simultaneously - in my experience backburner cannot do that with Vray. If you try rendering strips through backburner you dont get consistent results.Win10.Ryzen1950X. 80GbRam. RTX3080.RTX2070.Sketchup 22.0.354.VRaySketchUp.6001. - NvidiaStudioDriver 527.37
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Originally posted by Morbid Angeldisplacement is supported, are you sourcing your texture from correct path?
dr does have issues with photometrics.Win10.Ryzen1950X. 80GbRam. RTX3080.RTX2070.Sketchup 22.0.354.VRaySketchUp.6001. - NvidiaStudioDriver 527.37
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yeah - I also completed a recent project which had some photometric lights in it. However, the new project wasnt so lucky. Only way to get DR to work was to turn off the PM lights. I tried deleting the lights and recreating them - with esxactly the same parameters - but the lighting effect was totally different ! (maybe its an issue with the physical camera)Also, at the end of the render, the Vray VFB crashed and I couldnt save the image. When I get time im going to send a file to Vlado !Win10.Ryzen1950X. 80GbRam. RTX3080.RTX2070.Sketchup 22.0.354.VRaySketchUp.6001. - NvidiaStudioDriver 527.37
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