Announcement

Collapse
No announcement yet.

Best AA/Sampling for animation

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Best AA/Sampling for animation

    Ive been working with various anims and using the spot3d workflow
    and have encountered some issues with noise and small objects not
    showing up or dancing around. Using Adaptive QMC now with 4/12
    does this seem the best idea?

    Also as per the spot3d recommendatons using IR+LC
    should I just reshoot the IR with lower noise, .001 and lower amount
    to clean it up? Waiting for results a bit painful.
    Recommeded presets too, using medium now.
    Normally not a problem and done tons just want a temperature check
    to make sure I am not too far off and seeing what I think I see.
    "It's the rebels sir....They're here..."

  • #2
    I would also like to know which sampler most people prefer for animation.
    http://mikebracken.cgsociety.org/gallery/

    Comment


    • #3
      Once I asked the same question, or kind the same question and "rhino" told me use none. I use none. It was better and has been better since.

      Here is what we discuss at the time:

      http://www.chaosgroup.com/forum/phpB...ghlight=#99634

      Comment


      • #4
        Gotcha, which makes sense for faster render and for using post to soften
        it up. thanks

        One question is what is the best technique for softening up? Just applying a blur over over entire render or are there more sophisticated ways?
        "It's the rebels sir....They're here..."

        Comment


        • #5
          try real smart motion blur , its a plug in for after and it use blur only when detacting motion , very cool.
          i use it on the entire frames.
          http://www.3dvision.co.il

          Comment


          • #6
            Never apply a blur to the entire image sequence. Pickup a book on compositing techniques. There are much more sophisticated ways to do it.

            Comment


            • #7
              I was still wondering if rendering an animation with a lot of glossy reflections would better with adaptive subdivision or adaptive qmc.
              Any tips ?

              Regards,
              Mike
              http://mikebracken.cgsociety.org/gallery/

              Comment


              • #8
                qmc = noise.
                It's faster but doesn't hold up well over time unless you crank the settings pretty high which negates the benefit in most cases.

                For animation and glossy surfaces, I have found fixed rate to be the most predictable and stable but it takes longer. Adaptive is a decent compromise but hard to tell what you are going to get until after it is pretty far along.

                Comment


                • #9
                  Ive had alot of problems with fixed and small detailed objects, AQMC seems to clean it up without too severe a hit.
                  "It's the rebels sir....They're here..."

                  Comment

                  Working...
                  X