hi guys, im having a bad memory error whit displacement maps, im doing a scene where i used lot of displacement, then i made it bump and renders ok , but when i add even 1 texture whit displacement it creates error not enough memory the disp size is 4k resolution if i use less size it renders but i dont wanna loss quality, i have tried everything bitmap pager, dynamic memory 200mb,400mb,800mb and 1800mb ,in less words i wanna render a big displacement map but my memory cant handle it is there any way to do this? or im doing something wrong in the system settings , thanks for any answer
Announcement
Collapse
No announcement yet.
memory error
Collapse
X
-
Ive had issues with this, although not with displacement maps (just 16k wide diffuse maps )
Try splitting the surface into equal sections and using the corresponding area of the displacement map over each one. Another advantage of this is that if its a still and the surface goes pretty far into the distance, you can lower the resolution of the maps used further away.
Comment