If i understand this correctly, if not please let me know.
i am using lightcache in my scene as the secondary GI bounce. In a camera animation i have just 4 cylinders that are moving up and down. Nothing big really. Now if i switch in the Light cache parameters from "single frame" to "fly-through" it will calculate the light cache for the whole animation which i would then save to my linux map server that can be accessed by each render slave. After it computed the LC i switch it to "From File" and this would save me render time right instead of leaving it on "Single Frame"? Just want to be sure if I am right. Dont wanna see bad rendering on Monday. Thats all
Oh and one more thing. Would you recommend on setting the Subdivs: from 1000 to 4000?
cheers
ralf
i am using lightcache in my scene as the secondary GI bounce. In a camera animation i have just 4 cylinders that are moving up and down. Nothing big really. Now if i switch in the Light cache parameters from "single frame" to "fly-through" it will calculate the light cache for the whole animation which i would then save to my linux map server that can be accessed by each render slave. After it computed the LC i switch it to "From File" and this would save me render time right instead of leaving it on "Single Frame"? Just want to be sure if I am right. Dont wanna see bad rendering on Monday. Thats all

Oh and one more thing. Would you recommend on setting the Subdivs: from 1000 to 4000?
cheers
ralf
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