I am wondering how the settings in lightcache effect the quality of rendered glossy reflections especially when computing a light cache for a flythrough animation.
in the material settings described in the manual it only mentions the renderer using the lightcache if the setting for treat glossy rays as gi rays is set to always.
so I'd like to know how many of you change the settings in the materials for glossy ray treatment and what (if anything) you need to take into account in the lightcache with respect to how its being used for glossy reflections.
thanks,
V Miller
in the material settings described in the manual it only mentions the renderer using the lightcache if the setting for treat glossy rays as gi rays is set to always.
so I'd like to know how many of you change the settings in the materials for glossy ray treatment and what (if anything) you need to take into account in the lightcache with respect to how its being used for glossy reflections.
thanks,
V Miller
Comment