I've been working on scenes that are pretty full, including cars, people w/ bipeds, trees, and buildings.
I've heard that VRay Proxy is a good way to optimize memory usage but is otherwise not necessary.
Large scenes slow every load/save/autoback etc. so it seems wise to XRef some parts in a complex scene.
My question to the forum is - what is your general philosophy of when to put something out to VRayProxy or XRef and when to keep it in scene? And what is your reasoning?
thanks for your input -
Jim
I've heard that VRay Proxy is a good way to optimize memory usage but is otherwise not necessary.
Large scenes slow every load/save/autoback etc. so it seems wise to XRef some parts in a complex scene.
My question to the forum is - what is your general philosophy of when to put something out to VRayProxy or XRef and when to keep it in scene? And what is your reasoning?
thanks for your input -
Jim
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