I've been pulling my hair out - and there ain't that much of it to begin with - trying to get 1.5 to work the same as 1.47.03. We often have to re-render scene's or parts of scene's many months after the fact. So my question to myself and to anybody who is interested - with all the anti-alias setting and color mapping changes can 1.5 flawless replicate a scene built and previously rendered in 1.47.03 - my experiments seem to suggest that it can't. There may be some magical setting out there that make 1.5 act like 1.47.03 - if those settings exist I'd give my left bollock for them.
So far for me 1.5 seems to make alot of things a problem that I never had a problem with before - it seems to have difficulty dealing with 3dsmax procedurals - falloff and smoke in particular ( see example above ) If I can't get this figured out I won't be moving the render farm to 1.5 which is a damn shame
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