I'm modelling up some curtainwall at the moment, and was wondering if having glass and the mullions co-planar would be a problem.
Here's a funky ascii diagram showing the glazing in plan view.
(ignore the dots... I needed to add them to space the diagram out.)
___ ____
___||____ <<Glass
....___..... <<< In my model this gap doesnt exist (coplanar)
....|||||.....<<Mullion
....|||||.....
The top two pieces are the glass, with a gap for the silicon joint.
The certical piece is the mullion. The way I model this usually is to snap the mullion to the glazing so the edge of the mullion is flush (coplanar) with the back face of the glass. Will this cause AA problems with the coplanar faces (or sampling slowdown) meaning I should model it more like the ascii diagram above with a gap between the glass and mullion. If I do need a gap, how does the minimum size worth using relate to any of my vray parameters?
Thanks for any advice
Here's a funky ascii diagram showing the glazing in plan view.
(ignore the dots... I needed to add them to space the diagram out.)
___ ____
___||____ <<Glass
....___..... <<< In my model this gap doesnt exist (coplanar)
....|||||.....<<Mullion
....|||||.....
The top two pieces are the glass, with a gap for the silicon joint.
The certical piece is the mullion. The way I model this usually is to snap the mullion to the glazing so the edge of the mullion is flush (coplanar) with the back face of the glass. Will this cause AA problems with the coplanar faces (or sampling slowdown) meaning I should model it more like the ascii diagram above with a gap between the glass and mullion. If I do need a gap, how does the minimum size worth using relate to any of my vray parameters?
Thanks for any advice

Comment