Hi all..
I know there are zillions of posts with similar subjects, but most seem to focus on anti aliasing. We have done some testing with our scene which has shrubs made from PArray's - and the flickering seems to be related to the GI settings rather than the AA.
Our scene is a simple exterior with only a Vray Light as direct light source (have also tried VraySun and normal target direct.) Shrubs are flickering badly - but only with GI turned on.
We think need more GI detail - specially in the small geometry of the leaves. Question is what parameters will make most impact on the detail.
Reading the manual, suggests these parameters:
HSph. Subdivs (we have the default 50)
Interp. Samples (also default 20)
Nrm Thres. (0.1)
Dist. Thres (0.1)
I know there are zillions of posts with similar subjects, but most seem to focus on anti aliasing. We have done some testing with our scene which has shrubs made from PArray's - and the flickering seems to be related to the GI settings rather than the AA.
Our scene is a simple exterior with only a Vray Light as direct light source (have also tried VraySun and normal target direct.) Shrubs are flickering badly - but only with GI turned on.
We think need more GI detail - specially in the small geometry of the leaves. Question is what parameters will make most impact on the detail.
Reading the manual, suggests these parameters:
HSph. Subdivs (we have the default 50)
Interp. Samples (also default 20)
Nrm Thres. (0.1)
Dist. Thres (0.1)
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