Hi All
Apologies if I'm posting in the wrong section, but I don't like asking questions in Tips & Tricks, since it says it's for errr... well, tips and tricks.
Anyway. With the recent arrival of VRay Sun + Sky, I've been wondering about volumetric clouds. I do a lot of outdoor scenes and I'm getting sick to death of the few decent sky images that I have. Even the big ones aren't high enough res for spherical environments - not for stills for print, anyway.
After googling volumetric clouds, I found this on cgchannel:
http://www.cgchannel.com/gallery/vie...sp?imgID=11377
apparently the clouds are volumetric created in Cinema4D! Pretty impressive.
Does anyone have any advice on how to do this in Max?
Are the built-in tools any good or do I need a plugin? I can't find a demo of pyrocluster or afterburn.
Failing that, does Aura do decent clouds? Is its arrival imminent?
The stuff I see in this forum has got to be the best in the world - I'd love to hear how you guys do decent skies...
Thanks all
Apologies if I'm posting in the wrong section, but I don't like asking questions in Tips & Tricks, since it says it's for errr... well, tips and tricks.
Anyway. With the recent arrival of VRay Sun + Sky, I've been wondering about volumetric clouds. I do a lot of outdoor scenes and I'm getting sick to death of the few decent sky images that I have. Even the big ones aren't high enough res for spherical environments - not for stills for print, anyway.
After googling volumetric clouds, I found this on cgchannel:
http://www.cgchannel.com/gallery/vie...sp?imgID=11377
apparently the clouds are volumetric created in Cinema4D! Pretty impressive.
Does anyone have any advice on how to do this in Max?
Are the built-in tools any good or do I need a plugin? I can't find a demo of pyrocluster or afterburn.
Failing that, does Aura do decent clouds? Is its arrival imminent?
The stuff I see in this forum has got to be the best in the world - I'd love to hear how you guys do decent skies...
Thanks all
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