I was asked to testrender some modelled objects at work and after a couple of hours testing I realised that I need to ask you for some help. I get bloches on the object despite high render settings. I have never had any problems with this before.
I use three vray lights and 0.3 environment skylight. Rainhard with default values, custom Irr settings based on High preset, QMC secondary bounce, adaptive AA. I could show you a small image of one surface, but I can´t upload it anywhere.
The objects are optimized with max standard optimize modifier.
Maybe blotchy is the wrong word for it though, it allmost looks like it is a hard compressed image file..
I use three vray lights and 0.3 environment skylight. Rainhard with default values, custom Irr settings based on High preset, QMC secondary bounce, adaptive AA. I could show you a small image of one surface, but I can´t upload it anywhere.
The objects are optimized with max standard optimize modifier.
Maybe blotchy is the wrong word for it though, it allmost looks like it is a hard compressed image file..
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