Can anyone help?
I normally produce my renders for on Screen Display but now i'm going to be printing a lot and it has thrown up a few issues.
I normally use photoshop with colour management turned off which gave me great consistency from Viz but if I send these to the printer they come back greenish and over saturated.
If I apply an sRGB or Adobe 1998 colour Profile the image on screen turns greenish and over saturated but if I print it more or less matches the screen.
So what do I need to do to get consistency throughout???
I Could convert to sRGB and then play with the colours and saturation to try and match back to what I had originally but I would rather not.
Am I doing something wrong in Vray/Viz or is this a photoshop thing, Anyone any ideas???
I am using what I think is a LWF with gamma correction burned in.
1. Max preferences – gamma display 2.2 & input gamma 2.2
2. Vray: Colour mapping - Gamma Correction - Gamma 2.2
3. Colour Correction Plugin - Gamma 2.2
4. render in Vray frame buffer
5. Save as 8bit tiffs open in photoshop with no colour correction
These settings give me great consistancy between what i see in the viewport to what i see in the frame buffer to what i see in photoshop so ideally i don't want to muck with it. If i have to then i'll just have to because spending days and weeks setting up lighting & textures to display correctly in Viz and then having to go through it all again in photoshop sucks.
All help appreciated.
I normally produce my renders for on Screen Display but now i'm going to be printing a lot and it has thrown up a few issues.
I normally use photoshop with colour management turned off which gave me great consistency from Viz but if I send these to the printer they come back greenish and over saturated.
If I apply an sRGB or Adobe 1998 colour Profile the image on screen turns greenish and over saturated but if I print it more or less matches the screen.
So what do I need to do to get consistency throughout???
I Could convert to sRGB and then play with the colours and saturation to try and match back to what I had originally but I would rather not.
Am I doing something wrong in Vray/Viz or is this a photoshop thing, Anyone any ideas???
I am using what I think is a LWF with gamma correction burned in.
1. Max preferences – gamma display 2.2 & input gamma 2.2
2. Vray: Colour mapping - Gamma Correction - Gamma 2.2
3. Colour Correction Plugin - Gamma 2.2
4. render in Vray frame buffer
5. Save as 8bit tiffs open in photoshop with no colour correction
These settings give me great consistancy between what i see in the viewport to what i see in the frame buffer to what i see in photoshop so ideally i don't want to muck with it. If i have to then i'll just have to because spending days and weeks setting up lighting & textures to display correctly in Viz and then having to go through it all again in photoshop sucks.
All help appreciated.
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