The current Caustics Examples i have found:
http://www.spot3d.com/vray/help/150R...s_caustics.htm
http://xyz.cottages.polycount.com//l...vray/index.htm
and they reference Sph Subdivisions.
This has changed has it? Because i can't find this parameter anywhere. It's not object dependent either as far as i can find.
Also, are caustics resolution dependent? Like the LightCache....?
http://www.spot3d.com/vray/help/150R...s_caustics.htm
http://xyz.cottages.polycount.com//l...vray/index.htm
and they reference Sph Subdivisions.
This has changed has it? Because i can't find this parameter anywhere. It's not object dependent either as far as i can find.
Also, are caustics resolution dependent? Like the LightCache....?
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