I am using the cameramatch utility to generate a camera for a photomontage. Is there a way to change a camera that is generated by the Cameramatch utility to a VrayPhysicalCam?? Even if I could make it a target camera I could snap to cam and target with placing a new camera but I can't do that because there is no target. Please advise
Also more of a Max question. When I use a background image, whether and Environment background or Background source file it shows up in my viewport as offset, but when I render it is in the right spot. This screws up my camera match as well. Thanks in advance for any insight.
Regards Peter.
Also more of a Max question. When I use a background image, whether and Environment background or Background source file it shows up in my viewport as offset, but when I render it is in the right spot. This screws up my camera match as well. Thanks in advance for any insight.
Regards Peter.
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