I have an image that has stainless steel on many surfaces. Infact a whole wall is SS tile. I have found if I set the subdivions really high on the material up to 70 I have a pretty clear image. But the cost is a 50 hour rendering. I have played with irr map settings and it seems that the only control I have over the noise is subdivions. Is there anything else that will clean this up? I am using lc for secondary and I do have the use glossy on.
I will post an image to illustrate
I will post an image to illustrate
Comment